Agile Knowledge Checks
The first one is The Scrum Jeopardy game played to the rules of TV Show, Jeopardy®. I typically use this one on the end of the first day of training.
The second one is Who Wants to be an Agile Millionaire game played to the rules of TV Show, Who Wants to be a Millionaire?®, I typically use this one on the end of the second day of training.
Agile Ice Breakers:
I use this the first day of almost every training and I bring the activity back to the Agile principles used.
http://marshmallowchallenge.com/Welcome.html
Debrief:
After the marshmallow challenge, ask the team what Agile concepts they applied. Some of the answers you could expect or prompt for to set the tone the “Agile” frame of mind:
Begin with the end in mind
Prototyping
Time-boxed
Business value
Discuss if participants felt any anxiety and why? Tie their anxiety back to project management, e.g., there were no requirements for teams. If participants enter the room after the Marshmallow Challenge was started, ask them how it felt to come into the “project” after it was started?
Connect this activity throughout the three days to the content being discussed.
More game resources here:












